description
Описание вакансии
MIDDLE BLUEPRINT ARTIST (HOOKS)
🕹 Creative marketing videos, AAA cinematics
🧠 Middle
💰 Negotiable
⏰ Contract
🌎 Remote
🦄 Description
HOOKS is a creative studio producing high-impact marketing assets for mobile games and cinematic trailers for AAA projects. Our portfolio includes campaigns for globally recognized titles that generated hundreds of millions of installs. We are looking for a Blueprint Artist to bring interactivity to performance videos by creating and optimizing mechanics and systems in Unreal Engine.
🚀 Responsibilities
• Create gameplay mechanics for performance videos using Blueprints
• Optimize and fix bugs in existing Blueprints
• Develop new Blueprint systems for interactive scenes and cinematics
• Collaborate with artists, animators, and producers to achieve high-quality results
📚 Required Skills
• Experience with Unreal Engine Blueprints
• Understanding of optimization and gameplay mechanics interaction
• Ability to work with specifications and meet deadlines
• Strong communication skills and teamwork
• Relevant portfolio
👍 Nice to Have
• Knowledge of C++ and integration with Blueprints
• Experience working with in-game cinematics
• Understanding of particle systems (Niagara) and other Unreal Engine tools
🍪 What we offer
• Remote, project-based work with contract options (self-employed, IP, or GPH)
• Fixed payment on a set date
• Strong team with AAA and mobile game experience
• Knowledge sharing and access to internal resources
• Opportunity to learn and grow with industry professionals
🌐
#gamedev #unrealengine #blueprints #cinematics #hooks #remote #contract
🕹 Creative marketing videos, AAA cinematics
🧠 Middle
💰 Negotiable
⏰ Contract
🌎 Remote
🦄 Description
HOOKS is a creative studio producing high-impact marketing assets for mobile games and cinematic trailers for AAA projects. Our portfolio includes campaigns for globally recognized titles that generated hundreds of millions of installs. We are looking for a Blueprint Artist to bring interactivity to performance videos by creating and optimizing mechanics and systems in Unreal Engine.
🚀 Responsibilities
• Create gameplay mechanics for performance videos using Blueprints
• Optimize and fix bugs in existing Blueprints
• Develop new Blueprint systems for interactive scenes and cinematics
• Collaborate with artists, animators, and producers to achieve high-quality results
📚 Required Skills
• Experience with Unreal Engine Blueprints
• Understanding of optimization and gameplay mechanics interaction
• Ability to work with specifications and meet deadlines
• Strong communication skills and teamwork
• Relevant portfolio
👍 Nice to Have
• Knowledge of C++ and integration with Blueprints
• Experience working with in-game cinematics
• Understanding of particle systems (Niagara) and other Unreal Engine tools
🍪 What we offer
• Remote, project-based work with contract options (self-employed, IP, or GPH)
• Fixed payment on a set date
• Strong team with AAA and mobile game experience
• Knowledge sharing and access to internal resources
• Opportunity to learn and grow with industry professionals
🌐
#gamedev #unrealengine #blueprints #cinematics #hooks #remote #contract
tips_and_updates
Как откликнуться эффективно
- arrow_right1–2 релевантных кейса (ссылки/скриншоты)
- arrow_rightСроки и формат работы (когда на связи)
- arrow_right2–3 уточняющих вопроса по задаче
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Рекомендации работодателю
- arrow_rightОпишите результат и критерии приёмки
- arrow_rightУкажите бюджет/вилку — это повышает качество откликов
- arrow_rightСразу обозначьте сроки и доступность по коммуникациям
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