description
Описание вакансии
SENIOR TECHNICAL ARTIST (SABER INTERACTIVE)
🕹 Space Marine 2, Jurassic Park: Survival, World War Z
🧠 Senior
💰 Negotiable
⏰ Full-time
👔 Office (🇷🇺 Russia / Saint Petersburg)
🦄 Description
Saber Interactive is an international game development studio founded in 2001, known for titles like Space Marine 2, Jurassic Park: Survival, and World War Z. The team is currently looking for a Senior Technical Artist to support and develop art pipelines and integrate complex assets into our games.
🚀 Responsibilities
• Support and develop art pipelines
• Integrate assets, characters, and VFX into the engine
• Create and implement complex dynamic physics, destruction systems, and asset interactions
• Optimize content: collision geometry, LODs, etc.
• Provide general support to artists, automate processes, and validate content
📚 Required Skills
• Experience as a Technical Artist
• Proficiency with modern game engines/editors (UE / Unity / CryEngine)
• Understanding of blueprints / flow graph / state machines
• Confident use of Autodesk Maya (modeling, texturing, rigging, animation, simulations)
• Scripting/programming experience (Python preferred)
• Houdini experience
👍 Nice to Have
• English proficiency for reading technical documentation
• Understanding of real-time rendering and modern techniques
• Experience with rigging characters and vehicles
🍪 What we offer
• Work on high-profile international game projects
• Competitive salary
• Professional development opportunities
• IT-company accreditation
• Flexible schedule
• Gym/pool discounts
• Free English classes
• Health insurance (DMS)
• 100% paid sick leave
🌐
#SaberInteractive #TechnicalArtist #Senior #SaintPetersburg #Russia #Office #Unreal #Maya #Houdini
🕹 Space Marine 2, Jurassic Park: Survival, World War Z
🧠 Senior
💰 Negotiable
⏰ Full-time
👔 Office (🇷🇺 Russia / Saint Petersburg)
🦄 Description
Saber Interactive is an international game development studio founded in 2001, known for titles like Space Marine 2, Jurassic Park: Survival, and World War Z. The team is currently looking for a Senior Technical Artist to support and develop art pipelines and integrate complex assets into our games.
🚀 Responsibilities
• Support and develop art pipelines
• Integrate assets, characters, and VFX into the engine
• Create and implement complex dynamic physics, destruction systems, and asset interactions
• Optimize content: collision geometry, LODs, etc.
• Provide general support to artists, automate processes, and validate content
📚 Required Skills
• Experience as a Technical Artist
• Proficiency with modern game engines/editors (UE / Unity / CryEngine)
• Understanding of blueprints / flow graph / state machines
• Confident use of Autodesk Maya (modeling, texturing, rigging, animation, simulations)
• Scripting/programming experience (Python preferred)
• Houdini experience
👍 Nice to Have
• English proficiency for reading technical documentation
• Understanding of real-time rendering and modern techniques
• Experience with rigging characters and vehicles
🍪 What we offer
• Work on high-profile international game projects
• Competitive salary
• Professional development opportunities
• IT-company accreditation
• Flexible schedule
• Gym/pool discounts
• Free English classes
• Health insurance (DMS)
• 100% paid sick leave
🌐
#SaberInteractive #TechnicalArtist #Senior #SaintPetersburg #Russia #Office #Unreal #Maya #Houdini
tips_and_updates
Как откликнуться эффективно
- arrow_right1–2 релевантных кейса (ссылки/скриншоты)
- arrow_rightСроки и формат работы (когда на связи)
- arrow_right2–3 уточняющих вопроса по задаче
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Рекомендации работодателю
- arrow_rightОпишите результат и критерии приёмки
- arrow_rightУкажите бюджет/вилку — это повышает качество откликов
- arrow_rightСразу обозначьте сроки и доступность по коммуникациям
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